Encyclopedia Hiigara
Encyclopedia Hiigara
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Titanship (HW3, Incarnate)
HW3IncarnateTitan
Ship Information
Classification
Purpose
Fleet Command
Ship Type
Mothership
RU Cost
6000 RUs
Technical Information
Speed
200 m/s
Armaments
4 x Rapid Fire Railgun (RFR)
Usage
Eras
Homeworld 3 Era
Affiliation
Incarnate

Full Attributes[]

  • Cost: N/A
  • Build Time: N/A
  • Unit Cap: 1
  • Hitpoints: 165000
  • Main Engine Max Speed: 200
  • Rotation Max Speed: 6 (estimated)
  • Relative Mass: unknown
  • Primary Sensor Range: 6500
  • Visual Range: 2200
  • Retaliation Range: 2000
  • Abilities:
    • Resource: Find nearest resource location and begin resourcing operations (4 Collectors)

In-Game Description[]

The central flagship in all fleets, it is able to construct almost any sort of ship.

Strong vs. nothing-Utility vehicle.

Weak vs. fast moving and single-target, high-damage opponents.

Analysis[]

The Incarnate Mothership, otherwise known as the Titanship, is the flagship for Incarnate forces. It can build every single ship type.

In Skirmishes, compared to its Hiigaran counterpart the Mothership the Titanship has a stronger hull but weaker sensors, and only 4 defense guns vs the 8 of the Sajuuk-class. It is also a GREAT DEAL larger...roughly a triangular pyramid in shape, it is 3800m long, 2000m wide and 700m deep at its widest points.

In the Campaign it is encountered only once, and it is vastly more powerful...

In War Games it is rarely encountered as the final Mission 3 boss unit, however it uses very evasive tactics and flies away as far as it can from your forces, as well as having a debuff that increases the damage it takes. However, it also has a significantly stronger weapons array closer to that of the Campaign unit rather than the Skirmish variant.

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