Encyclopedia Hiigara

Naval Base Alpha
Game
Mission Info
Protagonists
Antagonists
Allies
Primary Objectives
Destroy the Naggarok
Destroy Moon Capsule Emitters
Destroy the Nomad Moon
Secondary Objectives
Recon Hyperspace Signature
Build Super Acolytes
Mission Navigation
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Naval Base Alpha is the seventeenth and final mission in the Homeworld: Cataclysm campaign. The final showdown begins between the Naggarok and the Kuun-Lan: who will win?

Overview[]

Unfortunately, the prisoner was telling the truth, with the naval base under attack from a massive enemy fleet. Just before Kiith Somtaaw arrives, the Nomad Moon falls to the Beast...

Objectives[]

  • Disable and Destroy the Naggarok
  • Destroy Moon Repulsor Emitters
  • Destroy Nomad Moon

Research[]

Strategy[]

This mission can either be very easy, or extremely difficult. It's nothing more than a large battle to defeat the Naggarok.

As soon as you enter, a friendly Carrier will try to transmit information on the Nomad Moon, but fails to do so after some Cruise Missiles attack. The Naggarok tries to tempt the Kuun-Lan into joining, but fails.

Move forward and destroy whatever enemy forces are nearby. There is no need to attempt to protect the Taiidan Republic, as their ships will just drift off the map and become useless. Simply move straight forward, while defending the Command Ship. Send your leeches forward to trigger a small scene in which the Nomad Moon fires its unique repulsor field, which needs to be disabled using leeches. At this point, you'll be advised to research the weapon for it to be added to the Dreadnought: do so as soon as possible.

Once the repulsor weapon is disabled and Nomad Moon takes damage, a Taiidan Imperialist fleet will hyperspace in, trying to distract the fleet from a pincer movement on the other side of the sector. Destroy the Nomad Moon quickly, then attack the Naggarok.

Shortly after the Naggarok moves, it will devour one of your capital ships (random), then fly off at incredible speed, forcing Tactical to research the special drive it is using. Around this point, the Bentusi will enter, providing you information for the Super Acolyte. If you have any space for them, queue as many as you can, as they'll take the Naggarok down fast when it's disabled or when devouring a friendly ship.

At this point, the Imperialists realise that they've been deceived and will become less aggressive to you; instead, they become hostile to the Beast and will fire on their ships within range. The Beast inside Naggarok admits that it was only food for its own plans. Simply do whatever you can to destroy the Naggarok: when it's destroyed, it screams with a long "Nooo!", before the end cutscene plays.

Congratulations! You've just completed Homeworld: Cataclysm!

Trivia[]

  • In the animatic prior to the mission, the infected Kushan Ion Cannon Frigate can be seen among the Beast ships, even though never directly met in game.
  • If you are really quick, you can save the final carrier. The carrier in the cutscene will be destroyed by the Nomad Moon's Repulsor Field and another carrier will be destroyed by the Beast Forces. Another carrier will be under attack from some enemy Ion Array Frigates. If you send anything lower than Dreadnaughts to this carrier, you can save it and it will give you plenty of support and will not come under attack again. This requires that you have many Multi-Beam Frigates and ACV's in your fleet as Destroyers are slow.
  • Even though the Taiidan Imperialists have severed all ties with the Beast, they strangely do not become allied ships, which would have helped if they were...
  • Around the outer edges of the map are a number of infected Carriers: throughout the mission, these will produce an endless supply of raiding vessels, such as Ramming Frigates, Hive Frigates, Ion Array Frigates and Cruise Missiles. Players attempting to try and make the mission easier can hunt down all of these carriers and destroy them: they will not be replaced in any way, vastly reducing the necessity of protecting the Command Ship too directly.
  • Disabling the Inertialess Drive of the Naggarok can take a while to accomplish, but the time spent doing so can be sped up significantly by constructing a large number of ACV's (45 or more), placing them on Evasive and then using the EMP special action while the Naggarok is busy disassembling a capital ship. Once the Naggarok is unable to move any longer (confirmed by a voice line from Tactical Officer), the ship can be destroyed whenever ready to do so.
    • Take care not to spend too much time clearing other enemy vessels from the map before destroying the Naggarok, as this will trigger a variable sized enemy force to enter the map from four directions. Difficulty level determines how large this fleet is: at Very Easy, only infected Heavy Cruisers will enter, but will include many more vessels as difficulty increases.
    • Using the Siege Cannon on the disabled Naggarok will cause it to spin wildly out of control on its axis and will not do a significant amount of damage. However, blasting it with the Siege Cannon does prevent the Naggarok from being able to use its disassembler on your ships, allowing you to destroy it without being impeded by ships being infected/destroyed.