Full Attributes[]
- Cost: 75 RUs
- Build Time: 6s
- Unit Cap: 45 Skirmish
- Hitpoints: 550
- Main Engine Max Speed: 380
- Rotation Max Speed: 165
- Relative Mass: 1500
- Primary Sensor Range: 7500
- Visual Range: 5000
- Retaliation Range: 3000
- Abilities:
- Overcharge: Drastically increase weapon fire rate for a short time at a cost to the unit's armor. Cooldown 120.
In-Game Description[]
Balanced Strikecraft.
Strong vs. Strikecraft, Utility and slower, single-target damage-based opponents.
Weak vs. Anti-Strikecraft, area of effect-based opponents and Turrets.
The Incarnate Dominance Fighter, nicknamed the "Serpent" by Hiigaran pilots due to its tendency to evade incoming fire while setting up for a countershot, is very much on par with the Hiigaran Azkar Strikecraft. The major difference being the Serpent seems to shunt more power to weapon systems as opposed to engines.
War Games Artifacts[]
- Dominance Fighter Superiority Pattern: Increases Dominance Fighter hit poitns by 200% and damage by 200%. Reduces speed by 15%. Unlocks Superiority Upgrades.
- Superiority Upgrade, Dominion: Increases Dominance Fighter weapon range by 25% and vision range by 10%.
- Superiority Upgrade, Eternity: Increases Dominance Fighter hit points by 33%. Enables passive self-repair.
- Superiority Upgrade, Infallibility: Increases Dominance Fighter damage by 20%. Reduces speed by 10%.
- Dominance Fighter Swarm Pattern: Increases Dominance Fighter hit points and damage by 50%, speed by 33% and pop cap by 15. Enables Swarm Upgrades.
- Swarm Upgrade, Deluge: Increases Dominance Fighter rate of fire by 10% and speed by 10%. Decreases weapon range by 25%.
- Swarm Upgrade, Devour: Increases Dominance Fighter pop cap by 5. Reduces weapon range by 10%.
- Swarm Upgrade, Destroy: Increases Dominance Fighter damage by 33%. Reduces vision range by 15% and speed by 10%.
Analysis[]
A kind of hybrid between the Recon and the Interceptor, it has the hull strength, cost and sensor range of the former while also having the same active ability and even stronger weapons than the latter. Squads of them are fragile but hit quite hard for Strike Craft.
In Skirmishes they can be quite useful for harassing enemy resourcing operations.
In War Games they are expected to be the main way you find and collect Artifact Crates, but without a speed boost like the Recon's Overburn it will take you longer to do so. But they will also function very well against enemy Strike Craft and Corvettes.