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Khashar Approach
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Game
Mission Info
Protagonists
Antagonists
Primary Objectives
Secure Khashar Plateau
Destroy Anti-Air Units
Destroy Gaalsien Force
Mission Navigation
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Khashar Approach is the tenth mission in the Deserts of Kharak campaign. Secure the Khashar Plateau so that Coalition aircraft can land and re-supply the expedition.

Overview[]

The Coalition fleet arrives at the Khashar Plateau. A Gaalsien force has taken over the plateau and must be removed.

The plateau must be secured to allow Coalition Landers to re-supply the expedition. Fight your way up the ramps on the sides of the plateau and eliminate the Gaalsien threat.

Objectives[]

  • Secure the Khashar Plateau
  • Destroy Anti-Air Units on the Plateau
  • Destroy the Gaalsien Assault Force

Research[]

  • AAV armor
  • AAV damage + 25 %
  • Rachel S'jet support powers - cuts abilities costs by 50%, visually affects also Salvager and Baserunner non turret abilities, but not really
  • Rachel S'jet EMP damage - EMP does 500 damage
  • LAV burst modulation - temporary damage buff
  • Strike Fighter speed + 25 %
  • Strike Fighter range + 25 % sensor and weapon range
  • Tactical Bomber damage + 25 %
  • Tactical Bomber payload - AOE + 25 %
  • Missile Battery mortar payload - AOE + 25 %
  • Railgun range + 25 %
  • Artillery Cruiser EMP shell
  • Baserunner turret range + 25 % sensor and weapon range
  • Support Cruiser EMP rounds
  • Kapisi cruise missile damage + 25 %
  • Battlecruiser fabrication
  • Assault Cruiser fabrication
  • Battlecruiser payload - AOE + 50 %
  • ...

Strategy[]

A large number of researches are unlocked at the start of this mission; hopefully you've been careful to save up.

If you captured a large number of Honorguard Cruisers in the last mission, you have a choice to make. You gain access to Battlecruiser production but won't have enough SU to build many of them. You need to decide which of these two bruisers to use. Like most Gaalsien units, the Honorguards are faster, have longer ranges and are more fragile than Battlecruisers. With all of the Battlecruiser research completed, however, they become quite formidable. They are tough (almost twice the Hitpoints and significantly more armor), have the same self-regenerating ability of the Honorguards and have an active ability that temporarily lets them shoot longer and over obstacles. Their turrets turn swiftly, letting them track smaller and faster targets more easily than Honorguards. If you do decide to switch to Battlecruisers, you can easily retire the Honorguards for a good amount of resources to help build replacement Battlecruisers.

The approaches to the plateau are defended by Heavy Turrets and their control towers. Rachel's upgraded Hack ability can take over them. Hacking a tower gives you control of all the turrets it controls. Regardless of how you take over the turrets, they will not come online until you save and reload the mission. (This is most likely a bug.) These turrets have long ranges, but their firing arc is very small and they lack stopping power.The Coalition turrets have shorter ranges but pack quite a punch.

There are three Honorguard Cruisers in this mission. If you capture them, you realize that they are different units. They are not grouped with your existing Honorguards, have effective AA weapons, and aggressively rush enemies.

There are several wrecks scattered around the area including one on the northern side of the plateau, and several will likely contain artifacts. Use Rachel or a Salvager to collect them and bring them to a nearby Support Cruiser. You need to avoid an early victory to harvest all the wrecks, by staying away from your primary objectives.

Before finishing the mission, be sure to plant scanners, gun emplacements, anti-air turrets, and mines for the next mission, in which you'll have to defend the runway.

Trivia[]

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