This is the article on the Carrier in Homeworld 2. For similar carriers in other games, see Carrier. |
The Carrier was a non-combat Super Capital Ship designed to provide mobile construction and repairing facilities for the Hiigarans and Vaygr during the Vaygr War in Homeworld 2.
Overview[]
The primary role of these carriers was to support capital ships with fighter and frigate escort, and to be mobile bases for fighter and corvette squadrons. Not designed for front line combat, carriers were lightly armored and lacked heavier armament.
Each carrier's main hangar bay is capable of producing frigates and receiving wreckage from destroyed ships for reprocessing into RUs. The forward section houses two small hangar bays for fighters and corvettes, and a large sensor array. The rear section contains a small resource handling bay, the bridge and the engines. It is very similar in design to the rear of the Battlecruiser.
A maximum of four carriers may be constructed by a fleet. The Hiigaran Carrier had ample production slots, able to accommodate fighter, corvette and frigate facilities and also has heavier armor compared to its Vaygr counterpart. The Vaygr Carrier, on the other hand, only possesses one production slot and very little armor but has better defensive capabilities.
Trivia[]
- After the Vaygr War, at least two different models of Carrier replaced this ship.
- Carriers seem to have grown substantially larger in size compared to their predecessors, which allowed them to carry even more strike crafts in the process.
Appearances[]