- "Mobile command authorized for autonomous military defense." — In game description
The Corvaal-class Gaalsien Carrier are flagships of the Gaalsien military, first sighted in 1094 KDS. An absolutely massive vessel that can serve as fleet command, cruiser production, air operations and resource gathering. The Gaalsien carrier is the centerpiece of major Gaalsien forces, and his second most powerful ones during the Desert Wars. A large number of them served during the invasion of coalition territories, with at least five of them destroyed by the expedition fleet towards the primary anomaly.
Lore[]
- "Unlike their night mythical flagship, the Gaalsien main battle carrier (codenamed Corvaal by coalition intelligence) is a very well known fore. It was first spotted sixteen years ago, rarely in the beginning but now in larger and larger numbers. The Corvaal is usually found at the center of any given Gaalsien battlegroup, while the Corvaal class lacks the range and full production potential of coalition command carriers, it is durable, well-armed and fully capable of sustaining forward air operations by itself. When a more complete production operation is required. It can most often be found teamed with the Caaw Duk class of production cruisers." — Expedition Guide
Campaign[]
Gaalsien carriers are heavily fortified and escorted by a myriad of vehicles, making them challenging to defeat. While armaments' and capabilities of Gaalsien carriers are identical, some do have much higher hull strength, like the K'had Sunder and K'had Retribution, especially compared to the multiplayer variant. Other Gaalsien carriers such as the Ashinta constantly build large numbers of cruisers, while the Ashoka will harass the Kapisi expedition with its aircraft.
Generally speaking, they are significantly more mobile than Coalition carriers, though not all encounters make use of this aspect. Rather than the single high-damage cruise missile, they can make use of missile barrages to bombard an area over time. While an advance warning is given to the player, they can still be difficult to fully evade by the Kapisi.
The Ashoka is the first Gaalsien carrier encountered by the Kapisi, which had pursued it to the Kalash Site. It had almost overwhelmed Kapisi's fleet with a multiple large formations of armor and railguns supported by siege cruisers before the coalition carrier Sakala arrived. After a protracted battle at the Beladin dune sea, the Ashoka and all her forces were destroyed.
Kapisi later encounters the Gaalsien carrier, Renza, which was extracting artifacts and evacuating the local Gaalsien bases. The Renza had lacked the heavy escorts that accompanied the Ashoka and was also eventually destroyed.
In the Whispering Gallery, two elite Gaalsien carriers almost destroyed the coalition carrier Sakala. But with the assistance of the coalition carrier Kapisi, throughout a very long battle involving large numbers of cruisers and air units, both Gaalsien carriers retreated and were eventually destroyed.
One unnamed carrier was destroyed by the orbital weapon when it was travelling towards the Khar-Toba.
The Ashinta was the last Gaalsien carrier encountered and destroyed by the Kapisi, which had been escorting the Gaalsien flagship, Hand of Sajuuk.
Known Gaalsien Carriers[]
- Ashoka (destroyed).
- K'had Sunder (destroyed)
- K'had Retribution (destroyed)
- Renza (destroyed)
- Ashinta (Destroyed)
Multiplayer[]
Gaalsien carriers are fast and manuverable for a vehicle of its size. It has access to passive self-repair systems from the outset and the potent, long range weapons for combat as well. Compared to the coalition carrier, the Gaalsien carrier have more than double the top speed, higher agility, much faster self repair but a weaker hull and lower armor.
Gaalsien carriers with full power in its propulsion can travel just slightly slower than a sandskimmer, combined with its self repair ability, the Gaalsien carrier is more suited for hit and run attacks. Gaalsien armanents are primarily missiles and autocannons, it has no anti-air weaponry. Its firepower is roughly the same as a coalition carrier. This makes the Gaalsien carrier quite capable of holding its own against several heavy vehicles or a single cruiser.
When level 5 power reserve is researched, Gaalsien carriers can launch missile barrages, which bombards an area with dozens of missiles over a period of time. Missile barrages begin dealing damage almost instantly, compared the coalition's cruise missile. It is particularly effective against resourcing operations and slow moving convoys of vehicles, but not so much against heavily armored cruisers or carriers.
Like all carriers, the Gaalsien carrier is particularly vulnerable to the long range, potent weaponry of railguns and air strikes. Given its lower hull strength and armor, Gaalsien carriers must be careful in firefights. One shouldn't be hesitant to put full power into speed and escape an uncertain battle when the carrier has suffered significant damage.
It should be noted that Gaalsien carriers cannot build sandskimmers or heavy vehicles. It can only build baserunners, salvagers, aircraft and cruisers. Unlike the coalition carrier, it only has a single production line, with production cruisers serving as additional production lines to build heavy vehicles like assault ships or heavy railguns.
Like the coalition carrier, in order for it to be effective beyond serving as a production facility, research into carrier power is necessary.
Strong against:[]
Coalition/Soban:
Gaalsien/Khaaneph:
Weak against:[]
Coalition/Soban:
Gaalsien/Khaaneph:
Abilities[]
Research[]
Name | CU Cost | RU Cost | Time | Effect | Prerequisites |
---|---|---|---|---|---|
Fleet Capacity 45 | 250 CUs | 0 RUs | 10s | Fleet capacity increased to 45 | None |
Fleet Capacity 65 | 310 CUs | 0 RUs | 10s | Fleet capacity increased to 65 | Fleet Capacity 45 |
Fleet Capacity 85 | 390 CUs | 0 RUs | 10s | Fleet capacity increased to 85 | Fleet Capacity 65 |
Fleet Capacity 105 | 490 CUs | 0 RUs | 10s | Fleet capacity increased to 105 | Fleet Capacity 85 |
Fleet Capacity 125 | 610 CUs | 0 RUs | 10s | Fleet capacity increased to 125 | Fleet Capacity 105 |
Power Reserve 1 | 140 CUs | 80 RUs | 20s | Increases carrier power by 1 | None |
Power Reserve 2 | 280 CUs | 160 RUs | 40s | Increases carrier power by 2 | Power Reserve 1 |
Power Reserve 3 | 460 CUs | 260 RUs | 60s | Increases carrier power by 3 | Power Reserve 2 |
Power Reserve 4 | 720 CUs | 400 RUs | 70s | Increases carrier power by 4 | Power Reserve 3 |
Power Reserve 5 | 1100 CUs | 600 RUs | 70s | Increases carrier power by 5 | Power Reserve 4 |
Power Reserve 6 | 1300 CUs | 700 RUs | 80s | Increases carrier power by 5 | Power Reserve 5 |
Power Reserve 7 | 1500 CUs | 800 RUs | 80s | Increases carrier power by 5 | Power Reserve 6 |
Trivia[]
- Gaalsien carriers have a crew complement of over a thousand.